Photoelectric Effect Experiment Simulation
For more information about this simulation go to: Simulation Manual: Photoelectric Effect Experiment.
للمزيد من المعلومات عن هذه المحاكاة إذهب إلى: دليل المحاكاة: تجربة الظاهرة الكهروضوئية.
For more information about this simulation go to: Simulation Manual: Photoelectric Effect Experiment.
للمزيد من المعلومات عن هذه المحاكاة إذهب إلى: دليل المحاكاة: تجربة الظاهرة الكهروضوئية.
This time I have updated Virtual Oscilloscope so it is now mobile-friendly. Long-press any button, knob, or slider and it will scale up to become comfortable enough for your touch so you can control it comfortably using your mobile device.
I also optimized the code to perform smoothly on mobile devices.
A new simulation, that simulates the free fall of an object (ball). This simulation gives the ability to measure the acceleration of gravity by taking successive shots of the falling object with recording the time of each shot and measuring the coordinate y for each shot. It also enables us to check the famous free fall equation:
y = (1/2) gt²
I updated the graphical user interface for easier interaction and better filling in the browser, and most importantly, I made several bug fixes to the code.
If you or your student or child are having difficulties in learning long division, then you will find this simulation comprehensive and instructional, that guides the learner through the process step by step. This application is for long division with remainder. Another application on long division with float quotient is also available in the simulations section.
Since the frequency of the slow apparent motion in the stroboscope experiment varies depending on various factors that are not taken into consideration in the simulation, an essential change has been made to the code of the Stroboscope Experiment simulation to address the frequency of this apparent motion in the observation remarks.
In this game, you must employ the projectile equations to win.
The game consists of three levels, each of which must be completed by scoring at least 8 out of a possible 10 tries. In the first level, you must hit a ground target that shifts position after each attempt. In the second level, you will need to alter the ball’s trajectory to pass over a wall. In the third level, the target flies and changes position both horizontally and vertically in each trial.
الله يبارك فيك وجزاك الله خير استفدنا كثيرا