One-Dimensional Elastic Collision Simulation
For more information about this simulation go to: Simulation Manual: Elastic Collision in One Dimension.
للمزيد من المعلومات عن هذه المحاكاة إذهب إلى: دليل المحاكاة: التصادم المرن الأحادي البعد.
For more information about this simulation go to: Simulation Manual: Elastic Collision in One Dimension.
للمزيد من المعلومات عن هذه المحاكاة إذهب إلى: دليل المحاكاة: التصادم المرن الأحادي البعد.
A new simulation, that simulates the free fall of an object (ball). This simulation gives the ability to measure the acceleration of gravity by taking successive shots of the falling object with recording the time of each shot and measuring the coordinate y for each shot. It also enables us to check the famous free fall equation:
y = (1/2) gt²
A complete manual for the refraction of light simulation, including a short introduction and a user guide.
If you or your student or child are having difficulties in learning long division, then you will find this simulation comprehensive and instructional, that guides the learner through the process step by step. This application is for long division with float quotient. Another application on long division with remainder is also available in the simulations section.
I updated the graphical user interface for easier interaction and better fitting in the browser. Also, I made a minor bug fix to the code.
Elementary math teachers know the importance of this model in teaching the concept of applying distributive property in area model.
The idea is to break one large area (which represents the product of two numbers) into several pieces (products of smaller numbers), then to find the areas of the pieces individually, and finally add to get the area of the whole (the product of the given numbers).
This time I have updated Virtual Oscilloscope so it is now mobile-friendly. Long-press any button, knob, or slider and it will scale up to become comfortable enough for your touch so you can control it comfortably using your mobile device.
I also optimized the code to perform smoothly on mobile devices.