One-Dimensional Elastic Collision Simulation
For more information about this simulation go to: Simulation Manual: Elastic Collision in One Dimension.
للمزيد من المعلومات عن هذه المحاكاة إذهب إلى: دليل المحاكاة: التصادم المرن الأحادي البعد.
For more information about this simulation go to: Simulation Manual: Elastic Collision in One Dimension.
للمزيد من المعلومات عن هذه المحاكاة إذهب إلى: دليل المحاكاة: التصادم المرن الأحادي البعد.
A complete manual for the elastic collision in one dimension simulation, with a mathematical explanation of the derivation of the expressions of the final velocities in terms of the masses and the initial velocities.
Elementary math teachers know the importance of this model in teaching the concept of applying distributive property in area model.
The idea is to break one large area (which represents the product of two numbers) into several pieces (products of smaller numbers), then to find the areas of the pieces individually, and finally add to get the area of the whole (the product of the given numbers).
These simulations were made using the Adobe Flash/AcrtionScript. You can download them and run then in Windows.
In response to valuable feedback about the simulation “Phase Difference Between Sound Waves Simulation,” highlighting the slight inaccuracy of the obtained speed of sound of air, which was found to be about 349 m/s, this inaccuracy was fixed, so now it gives 346 m/s as it is supposed to give at room temperature.
This time I have updated Virtual Oscilloscope so it is now mobile-friendly. Long-press any button, knob, or slider and it will scale up to become comfortable enough for your touch so you can control it comfortably using your mobile device.
I also optimized the code to perform smoothly on mobile devices.
A new simulation, that simulates the free fall of an object (ball). This simulation gives the ability to measure the acceleration of gravity by taking successive shots of the falling object with recording the time of each shot and measuring the coordinate y for each shot. It also enables us to check the famous free fall equation:
y = (1/2) gt²