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Simulation Manual: Refraction of Light
A complete manual for the refraction of light simulation, including a short introduction and a user guide.

Stroboscope Simulation
This simulation is of a rotating disk being illuminated by a stroboscope. You can control the speed of the disk and the frequency of the stroboscope, and see how the white spot on the disk appears. You can check all the cases of stationary appearance and the slow-motion appearance.

Projectile Game
In this game, you must employ the projectile equations to win.
The game consists of three levels, each of which must be completed by scoring at least 8 out of a possible 10 tries. In the first level, you must hit a ground target that shifts position after each attempt. In the second level, you will need to alter the ball’s trajectory to pass over a wall. In the third level, the target flies and changes position both horizontally and vertically in each trial.

One-Dimensional Elastic Collision Simulation
Using this simulation, you can demonstrate the conservation laws in a one-dimensional elastic collision (The law of conservation of linear momentum and the law of conservation of kinetic energy).

One-Dimensional and Two-Dimensional Motion Simulation
This is a simple simulation that shows the difference between one-dimensional motion, that can be described by means of one axis, the x-axis, and the two-dimensional motion, that needs an additional axis, the y-axis to be described.

Free Fall Simulation
A new simulation, that simulates the free fall of an object (ball). This simulation gives the ability to measure the acceleration of gravity by taking successive shots of the falling object with recording the time of each shot and measuring the coordinate y for each shot. It also enables us to check the famous free fall equation:
y = (1/2) gt²